For the fourth consecutive year, Stanford University has released its updated database regarding the top 2% of most-cited scientists in various scientific fields. The database provides standardized information on citations, h-index, co-authorship-adjusted hm-index, citations to papers in different authorship positions, and a composite indicator. You must be asking yourself, why does that matter to modl.ai? Well, …
Category Archives: Blog
Horror Game Mania: Upcoming Titles
Autumn is here. The feeling of brooding darkness makes it a great time to play horror games. It’s that time of year when the horror fans among us eagerly await the arrival of spine-tingling releases—just in time for the spookiest time of the year! Let’s dive in as we look at upcoming titles that promise …
History of AI in Games – Chess
Throughout our History of AI series, we’ve looked at some pivotal entries in the videogames industry such as Left 4 Dead, Thief, Shadow of Mordor, and The Sims. But if you really want to get to the heart of artificial intelligence and games, we have to go back to the very origins of computing itself. …
AI That Helps Developers: Test and Play
Artificial intelligence (AI) is not new to the games industry. Both players and developers can acknowledge the contributions of AI to gaming every day. But for developers, AI has become a universal tool that provides enhanced experiences and cost reductions. Why? In the games industry, developers are often faced with the perennial challenge of reducing …
Experiencing the AI and Games Summer School 2023
In June 26-30 2023, the AI and Games Summer School held its 5th annual event at Microsoft Research in Cambridge, UK, which aimed to delve into emerging AI tools and techniques in gaming. Although the summer school had its academic roots, it welcomed industry speakers to showcase their work and offer insights into AI in …
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modl.ai Joins Unity’s Verified Solutions Program and Offers modl:test on the New AI Marketplace in Unity’s Asset Store
COPENHAGEN, Denmark — (June 27, 2023) — modl.ai, which seeks to remove the shackles of game development with a transformative AI engine, announced today that it has joined Unity’s Verified Solutions Program and their first-to-market product, modl: test, is now on Unity’s new AI marketplace. Unity’s new AI marketplace allows creators to discover an ecosystem …
Teach’em how to say goodbye…
“There’s no date that never comes, nor deadline that never expires” is a Mexican aphorism about the inevitability of time and cycles, and I think very few games have captured the essence of it, like Spiritfarer by Thunder Lotus Games. Spiritfarer topped our list of cozy games last month, but I think it is worth …
History of AI in Games -Procedural Content Generation Part 2
With procedural content generation (PCG) we can create algorithms that design new weapons, characters, dungeons, and even entire worlds. This seems quite commonplace today, with games such as No Man’s Sky and Elite: Dangerous putting players in the face of the infinite: with millions upon millions of unique planets to visit in an ever-expanding universe. …
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History of AI in Games -Procedural content generation Part 1
Building AI for games is much more than just characters. While it’s now being used to improve animation, spot bugs and even detect cheaters, arguably the second most popular application is in generating videogame content. One of the biggest challenges any game developer can face is ensuring a lot of variety. Bringing players back to …
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History of AI in Games – HalfLife & Halo
When we consider artificial intelligence for non-player characters (NPCs) in games and how it evolved over the years, two of the most influential games come from the first-person shooter genre: Half-Life and Halo 2. Welcome to Black Mesa Half-Life, released on PC by Valve back in 1998 and it was a real turning point for …